Everyday is a visual novel I created as my senior project for the Schreyer Honors College at Penn State. It follows a group of people at an indepent game company and the struggles they face while working in the modern video game industry.
In a collaboration with an insurance company, three college classmates and I created what we call The Insurance Game. It is a digital experience meant to teach users about insurance terms by using them in the context of a meeting with an agent.